Media References and Puns of 2-06 The Howling Mines

Behold, the Focus of this week’s Fiesta of references and puns. There’s a bit of Flex required, but we consider it our Super Duty.

Media References

  • (0:00:06) Travis: Yeah, we do!  Matt: Apparently someone’s got mail on Drag Race.
  • (0:01:32) Sam: (sings “Sabre Dance” by Aram Khachaturian)
  • (0:04:03) Matt: Those of you who have an Amazon Prime account can get a free subscription to the Twitch channel through Twitch.
  • (0:19:12) Liam: This is a Zork game. “We go downstairs.”
  • (0:27:55) Laura: Shrimp steak, butterfly shrimp.  Travis: Coconut shrimp.  Laura: Fried shrimp. (Forrest Gump)
  • (0:33:25) Thadeus: Her name is Gesture?  Taliesin: It is a gesture, like Prince.  Matt: The adventurer formerly known as Jester.
Read More

Monster Analysis: Gnolls (Alfield)

Monster Analysis: Gnolls (Alfield)

Thanks to @GalacticJonah for this art piece!

“When gnolls are weakened, they seek out isolated settlements, maim and disable its inhabitants, and feed upon them as they rest and regain strength.” - Volo’s Guide to Monsters, p153

Long ago, carrion hyenas fed upon the grisly remains of the rampage of a demon lord. As their numbers grew, their form began to take on the cursed blessing of this entity, following him in an ever-growing pack of evil and reckless carnage until he was banished to the Abyss. In his disappearance, these cursed humanoids spread across the world, a sign of Yeenoghu’s persistent threat, interest in, and ongoing massacre of the entire Material Plane.

While their ever-present hunger for flesh and destruction guides their every action, gnolls will still choose their battles, targeting weak and exposed villages and victims that allow them to dominate and continue their path of destruction. They are even more disinclined to target defended settlements when their numbers are weakened, implying that the war band at Alfield, while overwhelming, are not necessarily at full capacity. It’s unclear at this time if the bodies loaded on the cart represent anything more than an addition to the gnolls’ food reserves, leaving a mystery for the party and the forces of Alfield to investigate.

Read More

Media References and Puns of 2-05 The Open Road

Question: Are "nine/nein" puns listed in this article?
Answer: NEIN. Those can be found here. (Though plenty of sea-based puns surfaced here, among others.)

Media References

  • (0:07:00) Laura: The Shadow of War expansion pack, The Blade of Galadriel came out!
  • (0:13:13) Matt: Imagination!  Laura: You’re doing it, Feeder, you’re doing it!  Taliesin: Bangarang! (Hook)
  • (0:24:07) Liam: Wakka wakka! (Fozzie Bear)
  • (0:25:56) Travis: Reach for the sky! (Toy Story)
  • (0:25:58) Taliesin: Be careful, those fingers are loaded! (Blazing Saddles)
  • (0:33:31) Taliesin: She’s starting to believe. (The Matrix)
  • (0:55:09) Liam: You would tell us if something was wrong, Rorschach.
  • (1:09:16) Liam: Vasquez.  Travis: You’re just too bad, Vasquez.  Matt: Vasquez is a pretty good print. Vasquez and Starbuck from the new Battlestar.
  • (1:10:49) Liam: It must be nice! (“Washington on Your Side” from Hamilton)
Read More

Nine? Nein!

Nein.jpg

Thanks to @icecoolz1 for this art piece!

We blame you for this, Foster.

Number of times nine or nein was said during Episode 2-05: 41.

  • (0:19:16) Sam: Nine!
  • (0:31:45) Liam: That’s a nine.
  • (1:12:04) Liam: Nine!
  • (1:12:05) Sam: Nine!
  • (1:12:06) Laura: Nine!
  • (1:12:10) Matt: Nine as well?
  • (1:12:16) (as Taliesin imitates Rammstein) Travis: Nein!
  • (1:52:47) Liam: That’s nine.
  • (1:52:54) Liam: Nine.
  • (1:54:40) Sam: Nine points, that’s including sneak attack damage.
  • (1:54:42) Sam: Nine points of damage.
  • (2:03:15) Travis: Nine! Nine!
  • (2:03:17) Matt: Nine. Nein!
  • (2:03:18) Travis, Marisha, and Taliesin: Nein!
  • (2:05:23) Matt: You suffer nine points of piercing damage.
  • (2:05:24) Sam: Nein!
  • (2:05:27) Matt: Lot of nines tonight.
  • (2:13:06) Travis: Nein.
  • (2:15:59) Taliesin: That’s nine points of damage.
  • (2:16:00) Matt: Nine points of damage.
  • (2:18:05) Laura: Nine.
  • (2:18:06) All: Nein!
  • (2:19:28) Laura: Nine radiant!
  • (2:19:29) Marisha and Sam: Nein!
  • (2:19:32) Matt: What is it with the nines tonight?
  • (2:19:40) Taliesin: We just lost...nine.
  • (2:20:02) Laura: Plus three is nine!
  • (2:20:03) All: NEIN!
  • (2:21:28) Liam: Nein! Nein! Nein!
  • (2:21:41) Liam: Push my back against the wall and go: Nein, nein, nein, nein, nein, nein.
  • (3:30:25) Liam: Nein!
  • (3:30:27) Taliesin: Nein!

Character Class Updates: Level Three

Character Class Updates: Level Three

Thanks to @AsheFace for this art piece!

As we mentioned in our first article about the new-to-this-campaign classes, often features of a class aren’t decided until level 3, once the character has had the chance to explore the world and figure out what path they’d like to take. Not every class is that way: Clerics choose their domain at level one and Druids choose their Circle at level two, for example. We already wrote about Beau’s level three monk tradition in our battle analysis last week, so we wanted to give the level three updates now that we know what almost everyone, save Yasha, has chosen.

Read More

Quick Answers 59

It’s been a while, but yes, we’re still collecting and answering questions!

How soon do you update your character sheets?

In order to limit spoilers, all updates to the character sheets will be delayed until after the episodes have posted to YouTube on Monday. While we appreciate the mass amounts of enthusiasm we have received in the form of comments, rest assured that we likely already have recorded these in our notes!

How much time has passed since Vox Machina’s conclusion and the beginning of the new campaign?

Vox Machina: 812 PD during Vecna’s rise.
New Campaign: begins 835 PD.
So approximately 22-23 years have passed since Vecna’s defeat and the beginning of the new campaign.

Why the h*ck does Sam have “Front Butt” on his mug in Ep2-02?

In Talks Machina # 49, Laura talked about her role in selecting screencaps from the photoshoot they had surrounding shooting of the new opening credits. She lamented having to look at Sam’s legs in those shorts, stating that when they were pushed together, it looked like he had a “front butt.”

Are you keeping track of--

Maybe! If it’s specifically tied to the Wildemount campaign, we’ll be keeping the links to the ongoing lists on the Wildemount Campaign Running Stats page. Of the requests we’ve received, some of the new running stats for the new campaign include the following:

Read More

Monster Analysis: Monk of the Cobalt Soul

Monster Analysis: Monk of the Cobalt Soul

Thanks to @JinjiDraws for this art piece!

  • First Appearance: 2-04 Disparate Pieces
  • Armor Class 12 < x < 21
  • Speed 40 ft
  • 31 damage taken

The Way of the Cobalt Soul appears in the Tal’Dorei Campaign Guide as a monastic tradition option for those whose character values using knowledge to crush corruption and falsehoods presented by those who would abuse the power they have. While we briefly discussed the monk as a new class to the show, we can now dive in a little bit more into the path that Beauregard has embarked upon, as well as what she can look forward to, as demonstrated by Expositor Dairon.

Read More

Media References and Puns of Episode 2-04 Disparate Pieces

A survey of instances the adventurers were, as Liam quoted, breakin' the law in this episode:

  • Imitating a member of law enforcement
  • Lying to law enforcement 
  • Leaving the confines of house arrest 
  • Attempting to flee from law enforcement 
  • Assault (To Beau's credit, it was in self-defense)
  • Burglary
  • Purchasing drugs
  • Mail fraud

Media References

  • (0:01:12) Sam: Best picture: La La Land! No, it’s Moonlight!
  • (0:02:22) Sam: Not the Oscars.
  • (0:04:00) Matt: We have a new show coming up featuring the Weave RPG from The Monocle Society.
  • (0:20:13) Travis: We literally held up the head of Barney and shoved it in her face.
  • (0:28:47) Sam: The Jonas Brothers.
  • (0:29:06) Liam: Was he recognizable? Did we leave him looking like the dude at the end of The Last Crusade after he drank the wrong cup?
Read More

Update, 2/3/2018: Fixed! Thanks to @SomeBriley for helping us pinpoint the bad code so we could eliminate it!

Update, 2/2/2018: After some troubleshooting, it seems that, even if the ads were initially responsible for the malicious code, several folks are still being redirected even with the ads removed. So, the problem therein lies with the site itself. Our host has been unable to assist with this issue, so we’ll begin deconstructing the site this weekend to root it out. Depending on the success of our efforts, the site may be down for the next week. We’ll continue to update stats and posts to the main site for those who are still looking, but any blog links we publish will direct to our Tumblr, in the meantime. 

While the main site is still up, we’ve discovered that if the browser you’re using has already received the redirect, it has probably been inoculated. Clearing cookies or visiting the site with a brand new browser may trigger the redirect code again, to which we can only advise in the meantime that you click out and attempt to revisit the site again in a new tab or window.

We’ll keep you posted. If you have any detailed information that can help pinpoint the source of the redirect, please send it our way. Thank you all for making us aware, and thank you for both your support and patience!

Monster Analysis: Nergaliid

Monster Analysis: Nergaliid

Thanks to @AnnaLandin for this art piece!

  • Encounter Appearance: 03 The Midnight Chase
  • Armor Class ≤ 17
  • Darkvision, Devil’s Sight
  • Speed 30 ft, 60 ft leap
  • 90 damage taken, 14 HDYWTDT by Fjord
    • Healed 4 damage

Described in Zemnian folklore as a scaled, rotund fiend that feeds on people and leaves undead Husks in their wake, the Nergaliid is a Mercer original fiend, inspired by the Mesopotamian deity and hailing from Wildemount’s far east in  Xhorhas. Kylre the Devil Toad successfully hid under the weirdness of the carnival folk for years, including from an individual trained to combat fiends (among other dark creatures).

Read More

Puns of 2-03 The Midnight Chase

Puns of 2-03 The Midnight Chase

Thanks to @ornerine for this art piece!

  • (0:43:03) Fjord: You shot s*** out of your hands! I don’t think you were not brave; that was really impressive!  Beau: Wait, you were shooting s*** out of your hands.  Fjord: It was fire.
  • (0:44:13) Fjord: Is that single horse a mustang?
  • (0:44:52) Taliesin: Are you going to name it Sally?
  • (0:48:57) Matt: You hop your mustang.  Travis: I do. Shelby.
  • (1:25:55) Nott: So Fjord, you’re very acquainted with seamen after being on the water for so long?
Read More

Media References of 2-03 The Midnight Chase

Media References of 2-03 The Midnight Chase

Thanks to @asheface for this art piece!

  • (0:13:48) Travis: *singing* Rewind! [...] Liam: I remember that night.  Laura: Now I just want to do Hamilton with all of our character voices. (“Satisfied” from Hamilton)
  • (0:22:48) Travis: If this was Tony Hawk, you’d be adding points still!
  • (0:25:43) Fjord: We need to drop this f***er and get the hell out of dodge.  Sam: *Theme from The Good, The Bad, and The Ugly*
  • (0:44:13) Fjord: Is that single horse a mustang? [...] Marisha: We had better get $100,000 from Ford for that one!
  • (0:44:52) Taliesin: Are you going to name it Sally? (“Mustang Sally” by Wilson Pickett)
  • (0:48:57) Matt: You hop your mustang.  Travis: I do. Shelby.
Read More