Grog's Hit Points

Anonymous asked: Is it just me, or does Grog have somewhat low max HP given the fact that he a) rolls really well when leveling up (according to Matt), and b) took the Tough feat?

Well, let’s take a look at the potential range. First, let’s establish the baseline, before we roll any hit dice.

  • Level 1: 16 = 12 + 4 (Con 18)
  • Levels 2-9: 32 = 4 (Con 18) * 8
  • Levels 10-14: 25 = 5 (Con 20) * 5 (Grog obtained the Belt of Dwarvenkind while he was level 9)
  • Additional Con for levels 1-9 from Belt: 9
  • Tough at L14: 28 = 14 * 2

So, 110, plus the results of 13d12.

  • Grog with the maximum: 266 = 156 + 110
  • Grog with the minimum: 123 = 13 + 110
  • Grog with the average: 194 = 84 + 110
  • Grog’s actual: 192 = 82 + 101

So, Grog is 2 points below average. We can also take into account his rolls since the character cards have been made available:

  • L10: 2 = 134 - 116 - 2 Tough - 5 Con - 9 Con from previous levels
  • L11: 4 = 145 - 134 - 2 Tough - 5 Con
  • L12: 11 = 163 - 145 - 2 Tough - 5 Con
  • L13: 10 = 180 - 163 - 2 Tough - 5 Con
  • L14: 5 = 192 - 180 - 2 Tough - 5 Con

With 32 HP gained just by dice for levels 10-14, we can surmise that he gained 50 HP by dice for levels 2-9. This works out to an average of 6.25 HP per roll.

@noahtopper points out that Con score increases should retroactively increase HP from the levels that hadn’t benefitted from them before. The above calculations have been modified to indicate this. However, should Travis not have added this 9-point bonus from the belt between levels 9 and 10, his 10th level die roll would have been an 11 instead of 2. If this is the case, then he has rolled 91 HP with 101 consisting of modifiers, putting his rolls 7 points above average. He should add an additional 9 points to his HP, if this were true.