Shopping Hauls

anonymous asks: Do you have a list of the goods obtained during the casts on-stream shopping sprees and what the items do (at least approximately)?

What show is complete without a shopping montage (or eleven)? Updated to Episode 36.

02 Into the Greyspine Mines

  • Greater Healing Potions-Heal 4d4+4
  • Sleep Arrows-Damages a target, user rolls percentage dice to determine effectiveness
  • Potions of Water-Breathing-Allows the user to breathe underwater

14 Shopping and Shipping

  • Greater Healing Potions
  • Superior Healing Potions-Heal 8d4+8
  • Potions of Petrification Removal
  • Gilmore’s Glorious Color Sticks-Upon physical contact with a surface, it makes a mark on the surface of the color of the stick. (…they’re crayons.)
  • Hat of Disguise-Allows wearer to conceal their identity
  • Cloak of Displacement-Makes it more difficult for enemies to hit the wearer, in cold temperatures gives off a dim light, and drawing the weapon extinguishes all magical flames within 30 feet
  • Frostbrand Short Sword- Does extra 1d6 cold damage, gives wielder resistance to fire damage
  • Pearl of Power-Speak a command word, and regain one expended spell slot up to 3rd level once per day.
  • Ring of Protection +2-gives +2 to AC and saving throws
  • Belt of Dwarvenkind- gives +2 to Constitution modifier, advantage on charisma / persuasion checks with warm, 50% chance each day, at dawn, of growing a full beard, advantage on saving throws against poison, dark vision, a feat or you can speak read and write dwarvish
  • Dagger of Life-Stealing- On a critical hit, deals 10 necrotic damage and gives 10 points to the wielder
  • Manual of Quickness of Action-Permanently increase dexterity  
  • Cold Snap Leather Armor +2-Resistance to Cold Damage

15 Skyward

  • Trinket’s custom bulette-hide armor: Adds +2 to AC, resistant to non-magical bludgeoning damage
  • Scanlan’s Scrying potion: Allows the user to leave a mark via bodily fluid and scry through that mark
  • Herbalism book-How to find and retain the potent elements of various materials found in nature
  • Animal extracting book-Gives advantage when extracting parts of an animal

18 Trial of the Take Part 1

  • Winter cloaks: Provide warmth to the wearer
  • Horses: Provide faster-moving travel between locations, neigh.

20 Trial of the Take Part 3

  • Greater Healing Potions
  • Vial of Caustic Liquid
  • Black Poison-Dealt 6d6 poison damage to Lady Briarwood (Ep34, 2:58:57)
  • Animal masks
  • Fancy clothes

22 AraMente to Pyrah

  • Potion of Stone Giant’s Strength-Strength of 23 for 1 hour
  • Quarterstaff-Quarterstaff that can do bludgeoning or slashing damage
  • Crossbow
  • 80 Bolts
  • Shortsword
  • Coffee
  • Lockheed the psuedodragon

23 The Rematch

  • Black Powder: Bullets for Percy’s guns
  • Iron Ingots: Bullets for Percy’s guns

24 The Feast

  • Book of Properties of various liquids and chemicals
  • Intro to Sorceries Book (with a chapter on alchemy)
  • Chest with protection against magic detection
  • Daggers
  • Glaive: 5d4 damage
  • Pink ribbon

27 The Path to Whitestone

  • Shovel
  • Pickaxe
  • Wooden stakes
  • Holy oil-when applied to a weapon, adds 1d4 radiant/holy damage
  • Necklace with symbol of Sarenrae
  • Scroll of Spirit Guardians-Spirits fly around user at a distance of 15 feet for up to 10 minutes.  Affected creature's’ speed is halved in the area and when creatures enter the area for the first time on a turn or starts its turn there, it makes a wisdom saving throw.  On a failed save the creature takes 3d8 radiant damage (if the user is good or neutral) or 3d8 necrotic damage (if the user is evil).  On a successful save, the creature takes half damage.
  • Chainmail collars
  • ALL of Emon’s mirrors: Reflect light
  • Alchemy set
  • Horses

30 Stoke the Flames

  • Immovable Rod: A metal rod that will stay suspended wherever the user puts it
  • Common Healing Potions-Heal 2d4+2
  • Greater Healing Potion
  • Other unspecified potion

36 Winter’s Crest in Whitestone

  • 20’x6’ Portrait of Scanlan and Pike on a horse (on order)