Monster Analysis: Creatures of The Shrew’s Mansion


  • Armor Class 12
  • Speed 15 ft
  • Darkvision 60 ft, Passive 11
  • Immune to acid damage
  • Immune to prone
  • Suggested average, max HP: 58, 90
  • Large Mimic: 45 + ? taken, HDYWTDT by Gren
  • Small Mimic: 28 taken, 12 finishing blow by Gren

Mimics are a classic creature, used primarily to frighten newer players who naively think that all that glitters is gold and to provide a healthy fear in veterans to attack inanimate objects. When in disguise, a mimic is indistinguishable from what they portray. Once it attacks, its skin becomes adhesive, and anything that comes in contact with it must make a strength save to escape. Its psuedopods bludgeon and grapple its prey, making it that much easier for its acidic bite to land.

The Shrew likely acquired them as pets to protect her stores. Those authorized likely would have come down with food to satiate the fake chests, while those that foolishly planted their hands in precious metal soon found themselves being chewed on by the adjacent chest.

Blink Dogs

  • Armor Class 13
  • Speed 40 ft
  • Can teleport 40 ft to unoccupied location it can see
  • Passive 13
  • Suggested average, max HP: 22, 36
    • Big White: 62 taken, 13 Fire from Devan via Burning Hands
    • Dog 1: 16 taken, 10 Fire from Devan via Burning Hands
    • Dog 2: 21 taken, 7 Piercing from Dren via Crossbow
    • Dog 3: 31 taken, 19 Slashing from Dren via Short Sword

Blink dogs, despite having a bestial appearance, are actually considered fey creatures. Their name stems from their ability to “blink” in and out of existence. They can bite their target before or after teleporting on their turn, and can move up to 40 feet away to an unoccupied location they can see in addition to their 40 ft movement. This teleport ability has a 50% chance to recharge each turn, making them a bane to ranged and melee combatants alike.

Spectator (aka “Bebe Beholder”)

  • Armor Class 14
  • Speed 30 ft flying (hover)
  • Darkvision 60 ft, Passive 16
  • Immune to prone
  • Suggested average, max HP: 39, 60
  • 38 + ? taken, HDYWTDT by Delweth

Spectators, also known as “bebe beholders” (by Laura, but we’re accepting this as our head canon), are lesser beholders. Unlikely their ruthlessly xenophobic and evil superiors, spectators are neutral aberrations summoned to the material plane by those who require magical guardians. Loyal to their summoner for 101 years, a spectator dutifully guards their designated domain from all. Given that Bluebutton was a powerful sorceress, it makes sense that she personally brought this entity to guard the vault.

In battle, spectators may use two of its four eye stalks on each of its turns, using two of a total of four available effects (confusion, paralysis, fear, or necrotic damage, at DC 13). Most fun of all (and left unused in this battle), any spell that either misses the spectator or the spectator saves against is reflected at another creature within 30 ft. The attack roll is then rerolled against this new target, or the target must then make the save themself.