Quick Answers 73

Have you or anyone done the math on the number of each Kickstarter reward item that will have to be manufactured? How many posters, dice, trinket plushies, etc.

  • 80,026 Digital downloads and Vox Machina voicemail packs

  • 60,171 The Legend of Vox Machina sticker sets and 8x10 art prints

  • 54,913 The Legend of Vox Machina dice sets plus bonus D20, playing card sets, and crew-knitted beanies

  • 17,358 Trinket plushies and Vax Dagger Dagger Dagger letter opener sets

  • 8,674 Character pin sets

  • 7,865 Waxed canvas messenger bags

  • 4,622 The Legend of Vox Machina signed pilot scripts

  • 1,501 Critical Role cast signed high-quality 18x24 animation art prints

  • 25 Personalized portraits by the Titmouse animation team

Do you have a count for how many shots were taken during the campaign end party?

55 shot glasses of tea.

What is Caleb’s Cat’s Ire spell?

It’s a reskinned Bigby’s Hand, using a brown cat’s paw instead of a purple hand.

How good a boy is Henry?

We aren’t @dog_rates, but based on our understanding of their rating system, we’d estimate around 14/10, would give his own studio full of plush pineapples.

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Level 9 Update: NEIN

Level 9 Update: NEIN

Thanks to @johannamation for this art piece, and thanks to @Anodesu for the character portraits!

Welcome to level 9, Mighty Nein! At level 9, all characters receive an improvement to their proficiency bonus (now at +4), so all attack rolls, ability checks, and saving throws that a character is proficient (or expert) in get a bump. Everyone’s spell save/monk ability DCs also go up. Most of the spellcasters now also have access to 5th level spells, and a certain monk can now parkour a little more easily.

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What We Know About the Xhorhas Situation

What We Know About the Xhorhas Situation

Thanks to @Pandanimaniac for this art piece!

To say the situation at the end of Episode 2-56 is complicated would be a vast understatement. Ahead, we break down everything you need to know to understand what’s going on as The Mighty Nein give their mighty gift to Empress Leylas Kryn. We also have several previous posts with relevant information (and linked quote compendiums) you may want to check out as well:

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Level 8 Update: More Feats and ASIs

Level 8 Update: More Feats and ASIs

Thanks to @Queddajaw for this art piece!

ALL THE ABILITY SCORE IMPROVEMENTS! No, but seriously, as Matt said at the end of Episode 49, all of the Mighty Nein receive their choice of either an ability score increase or a feat this level. In addition, all the spellcasters get additional spell slots or spells known (or both), and both clerics get domain features and improvements to their Destroy Undead abilities.

Because of the wide variety of possibilities, we chose to delay our level update until we could narrow down the options, but as you’ll see, there are still a few unknowns. All of the Mighty Nein (except Yasha) have now maxed out their primary ability scores (barring certain special items), and Caleb, Nott, and Caduceus have each tacked on a feat to their already-diverse skill sets.

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What We Know About Caleb and Nott: Update

What We Know About Caleb and Nott: Update

Thanks to @paulinarosecos for this art piece!

Hello, lore drop!

Our post last week had to assume that Nott was telling the truth, and likewise, this week we have to assume she was telling the truth when she was talking to the Nein in Episode 49… which means that we have to clarify some past lies that she’s told. She did a fair amount of mixing in parts of the truth to her previous stories, but they didn’t necessarily happen quite the way she initially told them. In response to Nott’s story and the events revealed in Episode 48, Caleb let a few additional bombs drop, some of which were new to us and the Mighty Nein. (Subheadings link to timestamped transcriptions of interest.)

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Quick Answers 70

I really want to know the attendance numbers of the live shows, but haven’t been able to find them on your site or elsewhere. Did I miss them? Do you have that info? I want to see how popular this nerdy hobby has become. Thanks for any help!

Unfortunately, we don’t have access to exact logistics, nor do we know if all live shows have been completely sold out. However, we do know the maximum seating capacity of each venue a live show has taken place. If we assume that every single show has been sold out (which is not far from the reality), we end up with 12,134 live attendees.

  • The Landmark, Los Angeles, CA: 255 (1 show)

  • Hilbert Circle Theatre, Indianapolis, IN: 1,786 (1 show)

  • Murat Theatre Old National Centre, Indianapolis, IN: 2,600 (2 shows)

  • United Palace, New York, NY: 3,293 (1 show)

  • Ace Hotel, Los Angeles, CA: 1,600 (1 show)

Was Jester and Beau the first time someone in the M9 has said "love you" to another member? VM said it all the time so I can't remember.


  • (Ep2-11, 2:49:32) Nott told the whole group they were her friends and she loved them.

  • (Ep2-15, 3:25:37) Beau told Caleb she loved him, but to hurry up.

  • (Ep2-17, 3:26:04) Beau told Jester she loved her for healing her, though whether it was in character is debatable.

  • (Ep2-46, 1:29:36) Beau told Jester she loved her

  • (Ep2-46, 1:29:39) Jester told Beau she loved her

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What We Know About the Felderwin Situation

What We Know About the Felderwin Situation

Thanks to @Nerdsketchbook for this art piece!

After avoiding it for as long as they could, The Mighty Nein has made their way back into the Dwendalian Empire. Never ones to do things part way, the party set their destination for Felderwin, the site of the most recent (and furthest west) Xhorhasian attack. Felderwin is also the nearest town to where Nott grew up as a member of a roving goblin clan. Upon arriving, the Nein realized that their visit would be much more complicated than checking up on Nott’s old friend, Yeza.

There is a lot of information that we just don’t know yet about the entire situation, and probably won’t until at least episode 49. Speculation, naturally, has been rife this week. We’re going to lay out everything that we do know related to Nott’s history, the Cerberus Assembly, Xhorhas, and dunamis, and how it all factors into where we left our band of adventurers.

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What The Individual Members of The Mighty Nein Know About Each Other

What The Individual Members of The Mighty Nein Know About Each Other

Thanks to @Lyadrielle for this art piece!

Here’s where things get complicated. There are bits of information that aren’t out to the entire group, but a few characters do know. Here’s a (relatively) quick summary of what certain people know about other members of the Mighty Nein to wrap things up.

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What The Mighty Nein Knows About Their Backstories

What The Mighty Nein Knows About Their Backstories

Thanks to @Megzilla87 for this art piece!

While we as an audience may see everything that happens between everyone else (except for whispers), it’s important to remember that the characters don’t necessarily have all the information. To that end, here’s all the information that the Mighty Nein (except Caduceus) has learned about each other. Since Caduceus came to the party much later, he doesn’t have most of the same information, so we’ll be discussing him separately in part 3 of our knowledge dump series with all the information that isn’t quite out there for the entire group just yet.

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What We Know About The Mighty Nein's Backstories

What We Know About The Mighty Nein's Backstories

Thanks to @caitmayart for this art piece!

In the spirit of Talks Machina’s look back at Campaign 2 so far, we decided to take a look at everything we’ve learned thus far about each Mighty Nein member’s history. Because we’re us, we can’t do things in halves, and spent the better part of the last three weeks researching, compiling, timestamping, linking, writing and editing information on each character’s background. (A friendly reminder that we have a ko-fi!)

We’ll be presenting this information in three parts:

  • what we, the viewers, know about TMN from what they’ve said on Critical Role and Talks Machina;

  • what The Mighty Nein (except Caduceus, since he came later) knows about each others’ past;

  • and what information certain characters know about others’ history that isn’t known by the group at large along with what Caduceus knows about the rest of the Nein.

In this first section, each character’s heading links to a compendium of quotations about that character’s backstory.

A massive thanks to the volunteer editors and transcribers at CRTranscript for their hard work making Critical Role accessible! Projects like this wouldn’t be possible without them. We are basing our spellings off of what has been confirmed by CRTranscript and Stats, what is on the Wildemount maps, and from other places where spellings have been confirmed.

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Talks Machina Stats: Campaign 2, 2018 Edition

We gathered FAR more stats than the ones that made it on tonight’s Talks Machina. Here’s the Director’s Cut version of Campaign 2 stats.

  • Nine/Nein has been said at least 733 times.

  • Matt has facepalmed 80 times. By this episode in Campaign 1, he had facepalmed 77 times.

  • Beau has technically cast the highest level spell, Conjure Elemental.

  • Caduceus has prevented 38 damage from critical hits with Sentinel at Death’s Door.

  • Caleb’s smell has been commented on 49 times.

  • Fjord has absorbed two swords and two cloven crystals.

  • Jester has pulled 35 pranks.

  • Molly has been gone for 85 days.

  • Nott has cast Message 50 times.

  • Yasha has put four types of plants in her book since meeting TM9: flowers from Nott, a handful of posies, bark from a lightning-struck tree, and a white flower bud.

  • The Mighty Nein adopted disguises 91 times.

  • Beau continues to have the most Nat20s (53) and Nat1s (36), but Caleb edges her out on the Nat20 rate (6.74% to her 6.42%). Jester leads the Nat1 rate (5.29%) for the humanoid members of the Mighty Nein.

  • Most Damage Dealt: Nott (1576), Fjord (1569), Beau (1556)

  • Most Damage Taken: Beau (705), Fjord (598), Yasha (530)

  • Most Cast Spells: Alarm (116), Disguise Self (86), Message (73)

Quick Answers 69

Happy 2019! We figured we’d start the year with something… Nice.

Liam mentioned double Nat1s in episode 43. How many times has that happened in Critical Role?

A double Nat1 (two natural 1s for the same check) has happened 8 times in Critical Role:

  • Campaign 1 (7 times):

    • Ep 48, Vex Perception with advantage

    • Ep 61, Scanlan Athletics with disadvantage

    • Ep 65, Vax Stealth with Luck (The infamous “Walk of Shame”)

    • Ep 66, Vax Attack with advantage

    • Ep 78, Keyleth Perception with disadvantage

    • Ep 83, Vax Investigation with Luck

    • Ep 100, Grog’s reckless attack on a skeleton Thanks to jasminealoyce and tiamat_zx for the reminder on this one!

  • Campaign 2 (1 time):

    • Ep 43, Jester Perception with disadvantage

Did Episode 2-43 have the most natural 20s?

Nope, the most PC Nat20s were rolled in Episodes 1-55, 1-61, 1-100, and 2-26 with 14. If we add in DM crits, we still don’t come close: in episode 2-43, Matt rolled four and the players rolled four, for a combined total of eight natural 20s. There is something to be said for quality over quantity in this case, though. (In the future, you can find this kind of stat on our Running Stats pages for Tal’Dorei and Wildemount.)

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