Monster Analysis: Kryn Mage and Warrior

Monster Analysis: Kryn Mage and Warrior

Thanks to @nikkidawesdraws for this art piece!

While we got our first taste of the Kryn’s special tools of war back in episode 13 following the collapse of the Zauber Spire in Zadash in addition to the often-used Motes of Possibility from the stolen Beacon, the Nein’s first direct encounter with the Kryn Empire on the front lines of the war provided a much stronger preview for dunamancy, Matt’s new branch of magic, and the individuals capable of wielding it. Despite the disadvantage in numbers, the Kryn soldiers’ use of dunamis to manipulate the battlefield provided a remarkably strong advantage, potentially honed over generations of Beacon use. While full details will almost certainly be unveiled at a much later, unspecified time, we’ve taken the liberty to catalog what we have learned about these new dunamancy-based classes.

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What We Know About Xhorhas

What We Know About Xhorhas

Thanks to @binwizard for this art piece!

The Mighty Nein are heading into the neighboring country of Xhorhas, a land shrouded in mystery and fear, in order to rescue Yeza. Ahead, we lay out everything we know so far about the Dwendalian Empire’s foe, and Yasha’s homeland. We’ve compiled a relevant quote compendium that you can also read through here.

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Monster Analysis: The Iron Woe

Monster Analysis: The Iron Woe

Miniature design and creation by @russ_charles and @SteamforgedLtd;
Miniature painting by 
@PaintingTusk.

Liam made this year’s Burning Man one-shot a family affair, pitting the newly-introduced Lorelei siblings of Deastok against their own ancestry and ancestors. In the attempt to save their father, they ran against more of their family history than they had been aware… And learned that the family curse extended beyond mere lycanthropy.

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Monster Analysis: Xhorhas Assassin

Monster Analysis: Xhorhas Assassin

Thanks to @JohnHerzogArtist for this art piece!

  • Encounter Appearance: 2-13 Lost & Found
  • Armor Class 16 < x < 20
  • Speed 30 ft
  • Darkvision 60 ft, able to see in magical darkness
  • 41 damage taken, 5 knockout blow by Mollymauk

After escaping from an out-of-control heist, watching one of Zadash’s great landmarks suffer serious damage, and fleeing into the sewers under the cover of the city’s panic, The Mighty Nein found themselves facing an angry, very wounded individual in insect-like armor who only spoke to them in a language they didn’t speak (Undercommon). While they weren’t interested in fighting the individual, they had no intention of lying down while they slaughtered the lot of them.

For background into Xhorhas and the Dwendalian Empire’s longstanding feud, check out our Context post from last week.

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