Vox Machina’s Magical Item Attunement

Everyone asked: To what magical items are the members of Vox Machina attuned?

These are the items -that we know of- that each character is attuned to, as of Episode 53.  Some of the items that seem like they’d require attunement (Vax’s Blinkback Belt, for example) do not because they carried over from their days of playing Pathfinder, where attunement isn’t a requirement for magical items.

Vax’ildan

  • Boots of Haste
  • Cloak of Displacement
  • Deathwalker’s Ward

Vex’ahlia

  • Longbow of the Sky Sentinel
  • Ring of Protection (+2)
  • Headband of Initiative

Grog

  • Titanstone Knuckles
  • Belt of Dwarvenkind
  • Bloodaxe

Pike

  • Gauntlets of Ogre Power
  • Sprinter’s Boots
  • Mace of Disruption

Keyleth

  • Circlet of Wisdom / Golem Headband
  • Ring of Protection (+2)
  • Choker of Magic (+1)

Percy

  • Amulet of the Shield
  • Ring of Lightning Resistance
  • Gloves of Missile Snaring

Scanlan

  • Mythcarver
  • Coldsnap Leather Armor
  • Ioun Stone