Critter Stats Projects 3
/The data analysts continue in force! From Python programs, more level projections, and questions for the community, critters continue to put the stats to creative and clever uses.
Read MoreThe data analysts continue in force! From Python programs, more level projections, and questions for the community, critters continue to put the stats to creative and clever uses.
Read MoreContinuing our previous showcase of critter projects, here’s some more of the awesome work our Critical Role community has put together using the available data!
Read MoreIn Quick Answers 29, we were asked what our estimate of the size of Emon is (pre-Thordak. We imagine the city might look a little differently now…). We didn’t know, but @chromaticallymonochrome was curious, using what map resources are available to provide his own estimate. Thanks, Thomas, and enjoy!
Read MoreHuge props to eponymous-rose for putting this together!
I thought it might be entertaining to go through this fantastic list by @critrolestats of all the KOs in the game and see who was responsible for the healing on each one. Obviously there are a million ways everyone’s saved everyone else’s lives by now, but this is a fun way to keep a tally.
Fun facts! For “healed”, read “been directly responsible for someone recovering from unconsciousness or worse, either via potion, spell, or medicine check”.
Who’s healed whom?
And who’s been healed by whom the most?
Anyway, here’s the table and the complete list I used under the break. I’m sure there are gaps here and there, but it was fun setting this up! You know. In an emotionally scarring sort of way.
And then, of course, there’s the disaster that is Episode 68:
(read as “[row] healed [column] X times”)
Here are some additional goofy little stats facts about the cumulative probabilities: I went ahead and repeated this sequence of events (rolling 157 d20s) 10,000 times, and in all those cases, a Natural 20 count of 14 only happened 138 times. This means that the likelihood of rolling 14 Nat 20s with a perfectly balanced die is at best only 1.4%. In contrast, rolling 8 Nat 20s under those circumstances is about ten times more likely, occurring 14.4% of the time. Pretty unusual!
Rolling 10 Nat 1s out of 157 is a little less impressive, but still unlikely: the likelihood of such an event is 9.9%.
Thanks to @eponymous-rose for the additional statistics and explanation!
Since this week’s episode tied Episode 55 for the highest number of Natural 20s at 14, and set the record for Natural 1s at 10, we decided to give the critical hits & failures their own post. When you take into account the number of d20 rolls (157), Vox Machina rolled a Natural 20 about 8.92% of the time, and a Natural 1 around 6.37% of the time. These are also both records.
So no, it wasn’t just your imagination or an effect of rolling more times overall. There were a lot of crits in this episode (by statistics, you’d expect a rate of 5%, or 7-8 rolls for each case).
For the record, for the first 60 episodes, Percy has the highest overall Natural 20 rate of Vox Machina, and his is only 6.9%. Trinket has the highest Natural 1 rate at 5.21%.
Read MoreA few months back, @visuallooker asked us, “What’s Vox Machina’s [Challenge Rating]?” While we hadn’t found the chance to compute it ourselves, Joshua Miller (@jmillerone) has created encounter cards for each member, as well as calculated the challenge rating for fighting the entire party (at current level, approximately CR 26). Huge applause to him for putting these together; check out the links to the PDFs below, and the pages themselves after the break!
Considering Tyriok’s sudden reliance on his ambidexterity, we found it fitting to examine just what each player’s dominant hand is. While we can’t say for sure that each PC shares the same dominant hand as their player (e.g., Liam appears to be right handed but Vax is ambidextrous thanks to Dual Wielding), thanks to some observation, we can at least be confident which hand each cast member favors. Thanks to MomStats for her support, curiosity, and findings!
IsYitzack returns, with the odds on how often the party could have saved against the beholder’s eye ray attacks!
Matt was surprised to see how well the party was rolling against his beholder on Thursday. I was wondering how surprised he should be. And the answer is very. I’ll be using DCs of 16 for all eye ray attacks (including the eyeball that came out of the column to shoot at Scanlan). The tendrils coming from the wall only required a DC 15 Dex Save to avoid. (They didn’t last long enough to require acrobatics or athletics checks to escape their grasp.) Finally, I’ll be using the Saving Throw values calculated by CritRoleStats in their character sheets.
They made 14 of 19 saving throws. That happens 15,763,665,194,354,589,813 in 2^16*10^16 events (Mathematica does arbitrary integer and fraction arithmetic so long as the RAM holds out). That is approximately 2.41% of the possible ways will come out this good. I would expect 9.82 successes (out of 19) instead. There is a 3.35% chance of doing this well or better (see Figure 1). I wouldn’t be too terribly concerned about doing this well, but it is much better than I would have expected. The most likely outcome: 10 successes at 19.3% chance of happening.
Figure 1: The plot of the likeliness of making n saves. The X axis is the number of saves (out of 19), while the Y axis is the percent chance of that many saves happening. Vox Machina in The Sunken Tomb fall very far to the right, at 14 on the X axis.
For my initial calculations, I started my computer Sunday night to begin printing out every possible combination of fails and saves of the 19 ray attacks, using the brute force method. Turns out that after reducing the probabilities from out 20 and 400 to the simplest fractions, there are still 2^16*10^16= 65,536 * 10^16 possibilities. I stopped my computer Monday morning and it was nowhere near finishing. I took inspiration from what I had done whilecalculating the odds of Vex’s resurrection ritual (Ed: coming soon!) and worked on a network of nodes to arrive at a final result in much less time.
Most of the chances of success are fairly straight-forward. Critical failures and successes would have been failures or success without being aided in any of these cases. Grog has Danger Sense which he can always use to gain advantage on Dex saves. Travis stated that “I’m not raging yet” as he rolled the dice; while he theoretically should still have it when he isn’t raging, since he didn’t claim it, I won’t claim it for him in this calculation.
Figure 2: A graph of the probability of rolling a specific number on a d20.
Figure 3: A graph of the odds of beating a DC of n. Keep in mind that DC 2 is technically the lowest possible, as 1 always fails.
Thanks again to IsYitzack for this, and the resurrection odds!
@dragonmustang01 has been a long time contributor to the All Rolls project, as well as many others. Well, after we finally published, she decided to add up how many rolls have actually been made by each character, as well as graph how many they rolled each episode. Thanks, Lauren, and enjoy her handiwork and commentary!
We have an excellent table of all rolls, but I find that graphs are sooo much easier to read and find patterns in than a huge list of numbers, so here we are (as of Episode 44):
Episodes 1-11:
Episodes 13-22:
Episodes 23-33:
Episodes 34-44:
A couple of things I noticed:
Earlier this month, we put together all of Wil’s rolls from the Trial of the Take and attempted to calculate how much he “broke math.” Now, actual statistician IsYitzack has sent in his analysis of the data (along with the numbers retrieved from Mathematica):
If you’d like to see what else IsYitzack has calculated for us, check out the stats on Saving Throws and the odds of the second Kern fight!
We asked; we received.
Now, this is a story all about how
Our lives got flipped-turned upside down
And I’d like to take a minute
Just sit and hang on
I’ll tell you how we came to sit on the council of Emon
In Southwest Taldorei the party was raised
Out in the Swamp was where we spent most of our days
Chillin’ out maxin’ relaxin’ all cool
And all gangin’ up and killin’ an undead fool
When a Wizardly guy who was up to no good
Started making trouble in the neighborhood
We got in one little fight and Grog lost his mind
So we broke into a mage tower an arch wizard to find
We begged and pleaded for him to find a way
To remove the silly lich and make the ass pay
We had to get two items in order to succeed.
The hearts of a Nightmare and a Nymph we would need.
Nymph heart, yo this is bad
How can we get it ‘th'out making it die?
Grog just stepped forward said “I have an idea!”
Hmmmmm this turns out alright.
But wait We hear problems in Westruun
We come across a dragon and slay it so much fun!
I don’t think so
Who brought the egg to the fair?
I hope they’re prepared for us to get there!
Well, we get settled and when we came out
There was a dude with gold eyes takin’ all the children out
We got into a fight and took him out
He didn’t fight fair.
We found the royal family bound demonicly.
Allura did speak and listen we did hear
We fought the demon with justice we ended its fear
We saved rulers, two daughters, and their one son
We’re given a keep and seats on council Emon
We accept and say it’s just great
And we partied with the citizens, it was such fun.
We looked at our kingdom
There in the setting sun
To sit on the council of empire Emon!
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