Livetweets of 2-136 Hell or High Water
/“You sheepshifted?!”
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Thanks to the Mighty Nein’s distractability, we got some massive lore drops in the last few episodes. We’re going to follow their lead and take a little bit to talk about the ancient Age of Arcanum city, Aeor, using what we’ve learned up to episode 135. The information in this article pulls from the following compendiums:
Aeor (new!)
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As the Nein dive even deep into the heart of Aeor, the city’s projects and experiments dot their path with more frequency. Some of this research has been informative or even advantageous to the explorers (as we’ll explore in another article). Other relics, however, continue to defend the city long after its fall.
The Nein had already experienced the serious dangers of tangling with the Aeorian hunters back in the Praesidis Ward. Here in the Genesis Ward, the Nein not only stumbled across the third hunter type in the wild (and not safely in a test tube), but another threat entirely, a monstrous non-monstrosity. Together, these magic-cancelling creatures showed the Nein that as dangerous as it is to rely on magic in a place like this, not even the battle-worn tank is safe in combat.
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(0:00:21) Sam: This is Promisin’ Young Man... (Promising Young Woman)
(0:00:48) Sam: But this ain’t no Suez Canal. My cargo’s too important to get waylaid.
(0:03:22) Ashley: You sound like Thunder Mountain guy.
(0:13:18) Sam: *singing* Escaping their way. (“A Thousand Miles” by Vanessa Carlton)
(0:13:59) Matt: Via 3PO backpack. (Star Wars)
(0:21:52) Liam: It’s probably going to look like a Playstation character glitching into a wall.
(0:28:10) Liam: Weird here in WandaVision.
(1:18:39) Sam: *singing* Flakin’ my way! (“A Thousand Miles” by Vanessa Carlton)
(1:21:24 Liam: Nintendo Power Glove!
(1:24:29) Liam: As I’m putting down stacks of Dunder Mifflin like it’s a pallet.
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Mark my words, you will rue the day that you crossed... (sip) Yes, another tropical beverage is in order. With another paper umbrella. And maybe some collateral damage. But after that, REVENGE.
Want a reminder how past stories went? We maintain our Narrative Telephone page here, where you can check out graphs overlooking the entire series as well as consult our index for past individual tales.
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We’ve already discussed the history and psychological profiles of Aeor’s living science experiments in regards to centuries of isolation, with focus on one abomination in particular. The Aeorian hunters are no different, from this perspective, though their physiology was designed specifically to counter the gods’ magic, especially any that they granted to their followers. Here in Aeor proper, the city’s preserved biological war machines were eager to finally serve their purpose and provide a welcome to trespassers after centuries of isolation.
It’s not in an Aeorian hunter’s nature to attack another, so the blade marks on the fallen reversers were likely caused not by the claws of the insane reverser that pursued the Nein, but by someone who wields swords and is capable of dealing many slashing cuts at once. You know, someone with a tail, an unusual accent, and an atypical humanoid skin pattern. (We realize that this doesn’t narrow down the options for the average Wildemount detective.)
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Aw, look how well they’re getting along!
(0:03:09) Liam: All the Super Meat Boy ciphers, all the No Man’s Sky cheat codes, every Dharma he ever Gregged.
(0:03:49) Travis: ...cyborg the Timecop, and kickbox the JCVD.
(0:03:55) Marisha: Holy Emma Bunton.
(0:04:19) Travis: Maybe I’ll hack the Domino’s servers.
(0:04:39) Taliesin: A ghost in our shell, a robot in our Frank.
(0:05:28) Taliesin: They call me Morpheus.
(0:06:11) Matt: “Who is number one? You are number six. I am not a number, I am a free man!” (The Prisoner)
(0:08:02) Marisha: ...and special guest and good friend of the Crit Role team, Aabria Iyengar. Legendary dungeon master, she’s awesome.
(0:10:18) Travis: Did you read The Great Gatsby?
(0:10:25) Travis: Philip K. Dick is my hero.
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Read More“Scan for blood. Enhance!”
“I do not see any blood nearby. My apologies.”
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Encounter Appearance: 2-133 Hunter and Hunted
Armor Class 17
Darkvision 60 ft, Tremorsense 60 ft, Passive 14
Speed 60 ft, Burrowing 40 ft, Climbing 40 ft
Immune to cold damage
Vulnerable to fire damage
Suggested Average, Max HP: 168, 256
Salamander 1: 196 damage taken before death, 38 HDYWTDT by Yasha
Salamander 2: 147+unknown damage taken before death, 10 HDYWTDT by Fjord
Native elementals of the Plane of Ice that found their way into the colder climates of the Material Plane, frost salamanders carve out lairs and tunnels in ice and hunt sources of warmth for food. They are often trapped and trained as utility creatures by frost giants to both clear ground for their fortresses as well as provide protection. Given the current state of the frost giants of Eiselcross, their pets have returned to the wild and taken up residence in Aeor to feed on warm adventures.
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UP.
(0:05:14) Matt: BAFTA award-winning Laura Bailey.
(0:15:37) Laura: I’m going to invoke my duplicate directly behind Randall! (Monsters, Inc.)
(0:17:48) Taliesin: My Kamehameha. (Dragon Ball)
(0:29:03) Sam: Oh yes, Kong!
(0:37:28) Matt: Bury yourself like Arnold in Predator.
(0:39:03) Matt: ...like a Looney Tunes cartoon.
(0:45:34) Marisha: I can get to Randall 2, right? (Monsters, Inc.)
(0:48:43) Matt: Going to cartoon Popeye wind up.
(0:49:00) Marisha: *singing* Higher and higher. (“(Your Love Keeps Lifting Me) Higher And Higher” by Jackie Wilson)
Thanks to @Madartsyworks for this art piece!
The chase is on! After much planning that actually turned into a pretty successful trap, the main quarry managed to escape from the Nein’s clutches. Despite blocking the trail and having a (very wounded) healer at his side, Lucien’s still not as free and clear as he presents; the Mighty Nein are relatively hot on his heels. That said, preparing for the Tomb Takers’ arrival took a bit out of the Nein, and with four hours shy of a long rest for most of the party, they only have so much left to bring to the hunt.
Although we can accurately estimate which spells and abilities are available to the party, it should be noted that over the course of the short rests, many hit dice were spent, and finally hit point totals were only announced by a couple of the players. With this in mind, we have to skip the current HP for several of the party members, since we just don’t know. We do know, at least, that everyone participated in the Heroes’ Feast and gained two temporary hit points, immunity to fear and poison, and will make all wisdom saving throws with advantage.
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